Terrain API

editor.createTerrain()
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editor.deleteTerrain()
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editor.importTerrainHeightmap()
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editor.exportTerrainHeightmap()
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editor.setTerrainHeightBrush()
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editor.saveTerrainHeightBrushPreset()
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editor.applyTerrainHeightBrushPreset()
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editor.deleteTerrainHeightBrushPreset()
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editor.getTerrainHeightBrushPresets()
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editor.grabTerrain()
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editor.raiseTerrain()
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editor.lowerTerrain()
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editor.smoothTerrain()
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editor.smoothSlopeTerrain()
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editor.averageSmoothTerrain()
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editor.noiseTerrain()
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editor.flattenTerrain()
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editor.setTerrainHeight()
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editor.clearTerrain()
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editor.restoreTerrain()
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editor.alignTerrainWithMesh()
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editor.subtractMeshFromTerrain()
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editor.selectTerrainPaintMaterial()
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editor.createTerrainPaintMaterial()
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editor.paintTerrain()
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editor.setTerrainPaintBrush()
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editor.saveTerrainPaintBrushPreset()
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editor.loadTerrainPaintBrushPreset()
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editor.deleteTerrainPaintBrushPreset()
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editor.getTerrainPaintBrushPresets()
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editor.createFoliageGroup()
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editor.deleteFoliageGroup()
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editor.createFoliageMesh()
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editor.deleteFoliageMesh()
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editor.getFoliageMeshes()
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editor.addFoliageBrushToGroup()
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editor.deleteFoliageBrush()
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editor.setFoliageBrushGroup()
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editor.setFoliageBrush()
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editor.setFoliagePaintBrushSettings()
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editor.paintFoliage()
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editor.eraseFoliage()
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editor.eraseSetFoliageBrushOrGroup()
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editor.translateFoliageSelection()
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editor.rotateFoliageSelection()
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editor.scaleFoliageSelection()
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editor.selectFoliage()
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