Controllers are used to simulate various special functions of a vehicle’s using lua. It includes things like digital gauges, drivemodes, lightbars, stability control, etc.
Every vehicle needs at least one main controller, with the main options being “dummy” , and “vehicleController” .
Vanilla controllers can be found inside “\lua\vehicle\controller” in the game’s install folder.
Required arguments
Additional arguments are required or available depending on the controller used. See the documentation related to your specific controller for more information.
Simple Example
Definition of the vehicleController along with the beamNavigator and its parameters.
"controller": [
["fileName"],
["vehicleController", {}],
["beamNavigator", {"screenMaterialName": "@etk800_screen", "htmlFilePath": "local://local/vehicles/common/ETK_navi_screen.html", "name":"etk800_navi"}],
],
Advanced Example
Definition of a lightbar controller with a lot of parameters.
"controller": [
["fileName"],
["lightbar", {
"defaultModeIndex": 1,
"modes": [
["name", "config"],
["Chase", [
["electric", "value", "duration"],
["blue_1", 1, 0.15],
["blue_1", 0, 0.2],
["blue_1", 1, 0.1],
["blue_1", 0, 0.25],
["red_1", 0, 0.1],
["red_1", 1, 0.3],
["red_1", 0, 0.1],
["red_1", 1, 0.15],
["white_1", 1, 0.05],
["white_1", 0, 0.1],
["white_1", 1, 0.05],
["white_1", 0, 0.1],
["white_1", 1, 0.05],
["white_1", 0, 0.4],
]
],
["Left Signal", [
["electric", "value", "duration"],
["blue_1", 0, 0.3],
["red_1", 0, 0.4],
["white_1", 0, 0.5],
["blue_1", 1, 0.7],
["red_1", 1, 0.6],
["white_1", 1, 0.5],
]
],
["Right Signal", [
["electric", "value", "duration"],
["white_1", 0, 0.2],
["red_1", 0, 0.3],
["blue_1", 0, 0.4],
["white_1", 1, 0.8],
["red_1", 1, 0.7],
["blue_1", 1, 0.6],
]
]
]
}]
],