Overview
The Flowgraph Editor is your way of creating, modifying and debugging your Flowgraph projects.
The Flowgraph Editor can be accessed by pressing F11 to open the WorldEditor and then clicking Window => Gameplay => Flowgraph Editor.
The editor itself consists of a variety of windows with different functionalities. You can open or hide these windows by using the Windows dropdown menu in the main toolbar of the editor.
To learn more about the different windows in the Flowgraph Editor and their functionalities, checkout the Windows
page.
Flowgraph Projects
Flowgraph projects are stored in simple JSON files with a “.flow.json” file extension. A Flowgraph project exists independent from a level or a scenario, so the file can be stored in any directory.
Creating Projects
There a different ways for you to create a Flowgraph project:
- Selecting File => New Project in the Flowgraph Editor.
- Pressing New Project in the “Welcome” window in the Flowgraph Editor.
- Copying an existing project.
Opening Projects
There a different ways for you to open a Flowgraph project:
- Selecting File => Load Project… and selecting the project file.
- Selecting File => Recent Files… and then selecting a recent project.
- Selecting File => Restore… to access a previous version of a project.
- Selecting Open Project in the “Welcome” window in the Flowgraph Editor.
- Selecting examples from the “Welcome” or “Examples” window in the Flowgraph Editor.
It is possible to open multiple Flowgraph projects at once. You can manage the different projects that are currently opened in the “Task Manager” window in the Flowgraph Editor.
Saving Projects
There a different ways for you to save your Flowgraph project:
- Selecting File => Save or File => Save as in the Flowgraph Editor.
- Selecting Save or Save as in the “Project Settings” window.
- Pressing the Ctrl+S shortcut while in the Flowgraph Editor.
Starting & Stopping Projects
There are different ways for you so start your Flowgraph project:
- Pressing in the toolbar of the “Main” window in the Flowgraph Editor.
- Pressing on the project in the “Task Manager” window in the Flowgraph Editor.
- Starting a Scenario that has a Flowgraph file associated to it and then opening the WorldEditor.
You can stop a started Flowgraph project by:
- Pressing in the toolbar of the “Main” window in the Flowgraph Editor.
- Pressing on the project in the “Task Manager” window in the Flowgraph Editor.
- Pressing in the “FG Monitor”, if it is used.
Examples
There a variety of different example projects that you can checkout to see the different possibilities of working with Flowgraph. These projects can be either found on the “Welcome” window or in the “Examples” window.
If you are new to Flowgraph, we recommend starting with the beginner projects to get a feeling for the basic concepts. You can also take a look at our Introduction to Flowgraph
to get a more detailed explanation for the ideas of Flowgraph.
You can also always checkout existing scenarios and then press F11 to see, if they have an associated Flowgraph file.
As all of Flowgraph this is in active development and new example projects will be added in the future.