The decal editor allows to place decals, objects that project a given texture on any surface.
The Inspector window is required to adjust various properties of a decal, especially when working on new templates.
Add decals by first selecting one of the templates in the Decal Editor window, then Right Mouse Click anywhere in the level to place the decal. It will be aligned to the surface it has been placed on.
Press Delete to delete the selected decal.
Decals can be Moved, rotated and scaled like any object in Edit Object mode.
It is also possible to select multiple decals by holding CTRL down.
There are two tabs in the Decal Editor window:
When selecting a decal, the Inspector window will show its properties. When working on custom decals, use this tool to: