Replay

Basics

Replay is a great way to capture and rewatch memorable gameplay moments.

Replay mode records the simulation, and generates a file with the .rpl extension that the game can read to play back the simulation with the game engine.

These are not video files!

If you wish to record video clips, please use a screen recording software (e.g. OBS, Xbox Game Bar)


Recording

The default recording controls are:

Binding
Action
Comments
Binding
ALT + R
Action
Start/Stop Recording
Comments
Stopping a recording will automatically save it
Binding
ALT + Shift + R
Action
Cancel Recording
Comments
Stops and does not save the recording

The smoothness of the replay depends on the framerate when it was recorded. Higher framerates will result is a smoother and less jittery recording.

You can record a replay in slowmotion to balance out performance issues.

Playback

You can load and rewatch your replays from the Replay menu found in the sidebar: Replay Menu Replay Menu

The default playback controls are:

Binding
Action
Binding
J
Action
Play/Pause playback
Binding
ALT + Arrow Keys
Action
Adjust playback speed
Binding
Action
Short seek forward
Binding
Action
Short seek backward
Binding
Action
Long seek forward
Binding
Action
Long seek backward

To quit a playback, open the Replay menu and click the Stop icon on the currently active replay.

Bindings can be fully customized under from the Controls → Bindings menu, under the Replay category.

A recording could not playback correctly anymore if the vehicle(s) received changes of any kind between when the replay was recorded and its playback (e.g. mod for that vehicle being installed/removed, game updates, etc..)

Replay recordings may not be compatible between different game versions!


Replay UI App

Replay can also be accessed and controlled through the companion UI App .

Preview

Below is our official video preview for this feature. In the video is shown the usage of the Replay feature only through its UI App


Path Camera Integration

Learn how to combine Replays and Advanced Camera Controls at the Path Camera Guide article.

Last modified: 28 November 2021, at 22:06

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